#development history
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One of the hosts for Mad Verse City (P5), Shadowmaster MC, is a real life rapper in Chicago. He was recruited by the Jackbox team, and audio lead Andy Poland recalls Shadowmaster improvising his own rap over Poland’s beat for the game’s theme song. Director Ben Jacobs “got emotional” over it.
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kind of randomly spurred post, but i was just wondering how many endless ocean fans knew about the development screenshots we have of the first game... so i figured i'd share them with you all, along with some light analysis for those interested in this game's development history!
so the development photos i'll be going into in this post were revealed to the public in 2014-2015, shared on the twitter account of ichiro mihara, the vice president of arika and series producer of the endless ocean games! nowadays, he mostly just posts food pics and pokemon go stuff... kinda living the dream ngl
below is the complete set of screenshots:
the most obvious difference here to most players would be creatures placed where they shouldn't be, such as the yellow boxfish in an atypical zoom, and the presence of false clown anemonefish in the abyss and ship's rest. while the boxfish photo i don't have any explanation for other than the creature moving around a little at some point in development, the anemonefish photos i have a more interesting explanation for!
we can use these photos, along with multiple other photos of clownfish in eo1 zooms taken during development (which are used on the plaques of eo2's aquarium), to deduce that this clownfish species was used as a test creature for zoom environments! i mean, it's pretty obvious they weren't intending for you to actually find clownfish in the depths... and due to their order in the game's internal d code life system, we can assume they were among the first zoom mode creatures to be added. it all lines up! though i'm glad the little guys don't have to suffer that insane water pressure anymore...
now, another big difference is the lack of water fog in most of these photos! it's especially obvious in the photos taken in zoom mode that this portion of the game had yet to be figured out at the point those photos were taken. for comparison, here's the yellow boxfish photo compared with a photo of the same staghorn coral zoom in the final game:
big difference, huh? this fog would be even stronger if i weren't using an emulator to take my photos - dolphin tends to skimp a little on the fog. but, this lines up with what we know about this game's development: during a post-release developer interview (which you can view translated into english here), they mentioned struggling to make this fog feel right - more oceanic than foggy feeling, and accurately changing with the player's current depth - and these photos illustrate that there was a time where fog in zoom mode spots was neglected entirely!
the screenshot of the open encyclopedia also has a lot of interesting differences from the final game. take a look here, comparing the same page:
(note that of course, the development photo was taken in japanese, while my screenshot is in english: "fish who live in the ocean" is actually what the deep sea section is called in the final japanese release... trust me, i checked)
so obviously, the layout of these pages is completely different! i imagine the details on these small fish would have been barely legible on the average person's tv at the time, so making them bigger was a good call. additionally, the encyclopedia used to be navigated using arrow buttons and a back button to exit! this back button is completely unused in the final game, probably just because it's redundant when in the final game, you can just press the b button to go back. three other small changes are that:
in the dev screenshot, the encyclopedia's page background is just a texture, as opposed to a 3d model as seen in the final game. this means it's likely the pages didn't flip like a real book does at this point.
the scientific names of the giant squid and the oarfish was altered.
there are no page numbers in the encyclopedia.
now, for a quick lightning round of smaller changes!
in the final game, there is only one place to find remoras: accompanied by the whale shark in entryway slope, in small numbers. this contrasts with the whale shark photo, in which way more remoras are seen surrounding it, and in an area deeper than entryway slope allows. since this photo was also an old promotional image, and we have footage of the game from previews around the same time, the most plausible explanation is that this whale shark was placed in the game's unused test stage (which i should also make a post about at some point lol).
the penguin photo was taken with an angle impossible in the final game, as was the polar bear photo and the starck's demoiselle photo.
also in the penguin photo, there are two hatches typically present on the deck of the gabbiano (one on either side of the mast), that are absent.
the water surrounding the gabbiano in the polar bear photo is a different color than in the final game.
the starck's demoiselle photo has a bright cyan water color in the background, which is never visible in the final game without camera hacks.
finally, one fun fact regarding the starck's demoiselle photo: it's actually used in-game, both in this game and in the sequel! in eo1, it can be found occasionally placed in the fake magazine spreads sent to the player for a C grade photo request, and in eo2, it is the photo used to represent "DIVING MAGAZINE" when viewing photo requests!
that's all of my rambling for now, i hope you found this interesting! if this kind of longpost is something you'd like to see more of in the future, let me know! i've got all sorts of topics in the chamber that i just need an excuse to write about lol
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In the wake of the TikTok ban and revival as a mouthpiece for fascist propaganda, as well as the downfall of Twitter and Facebook/Facebook-owned platforms to the same evils, I think now is a better time than ever to say LEARN HTML!!! FREE YOURSELVES FROM THE SHACKLES OF MAJOR SOCIAL MEDIA PLATFORMS AND EMBRACE THE INDIE WEB!!!
You can host a website on Neocities for free as long as it's under 1GB (which is a LOT more than it sounds like let me tell you) but if that's not enough you can get 50GB of space (and a variety of other perks) for only $5 a month.
And if you can't/don't want to pay for the extra space, sites like File Garden and Catbox let you host files for free that you can easily link into NeoCities pages (I do this to host videos on mine!) (It also lets you share files NeoCities wouldn't let you upload for free anyways, this is how I upload the .zip files for my 3DS themes on my site.)
Don't know how to write HTML/CSS? No problem. W3schools is an invaluable resource with free lessons on HTML, CSS, JavaScript, PHP, and a whole slew of other programming languages, both for web development and otherwise.
Want a more traditional social media experience? SpaceHey is a platform that mimics the experience of 2000s MySpace
Struggling to find independent web pages that cater to your interests via major search engines? I've got you covered. Marginalia and Wiby are search engines that specifically prioritize non-commercial content. Marginalia also has filters that let you search for more specific categories of website, like wikis, blogs, academia, forums, and vintage sites.
Maybe you wanna log off the modern internet landscape altogether and step back into the pre-social media web altogether, well, Protoweb lets you do just that. It's a proxy service for older browsers (or really just any browser that supports HTTP, but that's mostly old browsers now anyways) that lets you visit restored snapshots of vintage websites.
Protoweb has a lot of Geocities content archived, but if you're interested in that you can find even more old Geocities sites over on the Geocities Gallery
And really this is just general tip-of-the-iceberg stuff. If you dig a little deeper you can find loads more interesting stuff out there. The internet doesn't have to be a miserable place full of nothing but doomposting and targeted ads. The first step to making it less miserable is for YOU, yes YOU, to quit spending all your time on it looking at the handful of miserable websites big tech wants you to spend all your time on.
#this is a side point so it's going here but I really think tech literacy should be a requirement in schools like math grammar history etc.#we live in a world so dominated by the stuff and yet a majority of the population does not understand it at even the most fundamental level#tiktok#tiktok ban#indie web#neocities#web development#current events#twitter#facebook#meta#amazon
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She's come a long way in the last several months.
#I'm so proud#Minecraft mod development history#Back when the recompiled game was always crashing#I called the message I would send out when the server crash an “Earthquake warning”.#NBODE history#development history#There are so many small things you wouldn't think of that have been worked on in this time... I can't remember most of them.#But they are all SUPER important.#Taken in 2023#Bad packet id 230
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I hate "it's not trying to be accurate!" arguments for historical fiction or historically-inspired fantasy clothing choices that just. don't make sense logistically
why is that girl in Br*dgerton tightlacing her stays? what is she reducing- her upper ribcage? not only can you not tightlace in those (hand-bound eyelets can't usually take that strain, in my experience), but there's no reason to because your waistline is under your boobs. and unlike most of the series, they actually commit to the empire waistline for the court presentation gowns. small waists don't matter when NOBODY IS SEEING YOUR WAIST
why no chemise, in so many productions? fantasy/lack of concern for accuracy can't make things not chafe. chafing is not a matter of accuracy; it's a physical reality. did a wizard give everybody in the kingdom Anti-Chafing Spells?
just because you don't WANT a linen underlayer beneath a medieval tunic doesn't mean sweat won't get to outer garments and damage them- or make them need laundering, which weakens the fibers -at a time when all clothing is handmade, custom-fitted, and created from hand-woven fabrics and thus a HUGE investment
you're not just throwing accuracy to the winds as a design choice; you're ignoring How Textiles And Bodies And the Realities of Your Technology Level's Fabric and Laundering Capabilities Work
#historical fiction#fantasy#clothing history#people cannot treat their garments like modern polyester fast fashion pieces if they're NOT#if NONE OF THOSE THINGS EXIST IN YOUR SETTING#who is MAKING IT who is DOING THE LAUNDRY why has NOBODY DEVELOPED A WAY TO AVOID DISCOMFORT#IF CERTAIN EVERYDAY GARMENTS COULD POTENTIALLY CAUSE IT#(that one is still about Br*dgerton and also The Al*enist)#(Oh If Only Women Didn't Have To Be Chafed By This Garment They Basically All Wear! well. um. bud I have a huge surprise for you)#(called 'they thought of that long before they started wearing them in that form')
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instagram
#ambitious women#beautiful women#beauty#glow society#the glow society#fit beauty#health#self love#self improvement#self care#black history month#black history#black love#black forest#black men#blackblr#black woman#Instagram#women’s health#black girl moodboard#self development#healthy food#health and wellness#boss women#womens workout routines#tumblr girls#becoming that girl#fit girls#black people#black women
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i have been trying to figure out why the whole 'fae god' and katniss everdeen things with kendrick lamar on here were bothering me, and i think i finally put it into words.
most posts like that are probably coming from well-meaning white people (i am also partially a White People, to be clear), who otherwise dont really listen to rap. they cannot find a way to 'relate' to this black man who sings largely about issues that affect the black community– and rather than try and meet him where he is, they have to fit him into these little tumblr cultural boxes before he can be 'palatable' to them.
they have to shave off the rougher/more abrasive aspects of his work and activism because it makes them uncomfortable, that way they can pigeonhole him into something that allows them to enjoy his work without the critical analysis that MUST come with it
he is not your fae god, he is not a YA protagonist, he is not a little gremlin or a cinnamon roll or a blorbo. He is a human being with opinions and beliefs that deeply permeate his work, and to ignore that truth is to ignore the entire point. PLEASE try to engage with artists' work outside of the lens of tumblr fandom, and i mean that as nicely as possible. you are doing YOURSELF a disservice
#kendrick lamar#to clarify#i am a white person that isnt super familiar with rap culture as a whole#but thats more because im like that with literally every musician#half the time i can barely even name the lead singers of some of my favorite bands#i also only really learned of kendrick through the context of the disses he released last year#but the way people were reacting had me incredibly intrigued#so i DUG. i watched reaction videos. i watched people dissect the lyrics and explain#i watched FD signifiers breakdown of the whole history of the beef#and because of that ive been following the story as it developed#because i find kendricks cultural influence astonishing#and it makes me sad to see people just. ignore the history and culture of the conflict#while claiming to be invested in whats happening
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Thirty years ago a bunch of console RPGs included pianos that play a little pre-recorded jingle when you walk up to them and press the "interact" button purely as a technical flex about how richly realised their environments are, thereby inadvertently implying that their protagonists can all play the piano, and now three decades later, not only is "all indie RPG protagonists can play the piano" a genre cliché, at least half the time it's a thematically significant plot point. It kind of makes me wonder what sort of semiotic fuckery the medium is going to get up to once it finally stops obsessing over the Super Nintendo era; what utterly insignificant stylistic quirk of the PS2 era is going to be imbued with Deep Significance™ ten years from now?
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i love how when toya is proud of himself for something he has to immediately tell one of his teammates and make sure they saw
#history repeats itself#a thing i’ve noticed toya does recently that he didn’t do up until about six months ago is raising his voice when he’s excited#his character development is so special to me and it’s so awesome to watch it happen in real time#my art#project sekai#pjsk#prsk#prsk fa#aoyagi toya#toya aoyagi#vivid bad squad#vbs
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Raphael skeletal anatomy! Click for better quality
Turtle shells are really funky, and in real life turtles, their shoulders and hips are actually fused to the shell and form immobile shoulder and pelvic girdles. Their scapula (shoulder blades) therefore are pushed almost fully downwards to give turtle arms that elbow up look. Most of their muscles are attached via ligaments to their plastron and limbs, with their large neck muscles reaching back along their spine with very minimal muscles on their sides or back.
Because of how funky their bones are, I tried to find a good middle ground between the brothers’ humanoid shape and mobility vs. their original species limitations. Their shoulders are very human, with their collarbone instead connecting to the top of their plastron rather than a sternum (flat bone in the middle of the ribs) with the addition of their shoulder blades resting much lower than a humans and protecting the open space in the armpit of their shell (rather than being set on their back under their carapace). Their necks can stretch slightly longer than a humans and have some extra mobility, on account of how they usually sit curved and tucked into their shoulders. Their pelvises and lumbar vertebrae (hips and lower back) are not fused to their shell to enable them to twist their torsos some.
As for how flexible the show depicts their shells to be… suspension of disbelief! I like to keep the idea of their shells being turtle like, so even though they’re all bone, I’ll allow cartoon physics to bend them some.
Additional info on Raph: The spikes on his shell are mostly bone. Also (something I didn’t draw because it was only after I finished this that I was able to find a picture of an alligator snapper shell bone without its scutes) there are small gaps between his pleural bone plates (middle of shell) and his peripheral bone plates (edges of shell). The scar on his shell is probably from a bone deep injury, as broken scutes shed away, but because scars don’t grow with a person, the injury is small enough that it probably happened so long ago that Raph can’t even remember it.
This is all just my speculation, so feel free to disagree or expand upon these ideas!
[General][Donnie][Leo][Mikey][Splinter]
#rottmnt#rise of the teenage mutant ninja turtles#rise of the tmnt#rise raph#rottmnt raph#speculative biology#skeletons#I had to skim through so many scientific articles for this#turtle evolution and turtle dissections and turtle development#my general understanding of anatomy for art was not prepared for the amount of scientific detail lol#looking at my search history thinking I’m an exotic pet veterinarian but I’m actually just drawing tmnt comics#tcest dni
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Our second edition of the Black History Month Author Spotlight series features beloved author, C.C. Hill (@when-life-gives-you-lemons-if)!
(CC is an absolute institution. What better way to celebrate Valentine’s than by doing a feature of the slice-of-life romance queen herself? CC is one the most inspiring, supportive IF writers out there, and it was a great honor to pick her brain! Read on for pandemic-setting feel good stories and Creole-based spells!)
Author: C.C. Hill
I'm from Haiti, born and raised. I love red wine, ice cream, and I'm obsessed with true crime podcasts.
Games: When Life Gives You Lemons (Slice-of-Life)
Synopsis: You play as an MC starting a new life in a small town called Lemon. It’s a story about self-discovery, love, and parenthood—a comfort story where the love interests want to sweep you off your feet.
Games: The Midnight Saga (Horror)
Synopsis: After finding yourself trapped in another dimension, you and your friends must fight for survival and defeat the monsters that lurk in the shadows. Make sure to grab a weapon as your quiet Halloween night turns into an out-of-this-world adventure!
Quote from the interview:
What mostly inspired Lemon in particular was the need for a feel-good story—a story where the character just needs a break. No magic, no monsters, just going through life and having the romance options fall in love with them no matter what. It was just the need for comfort, for feel-good moments, for romance, and a little bit of drama.
Read on for the full interview!
Tell me more about yourself! What are some things new readers or long-time readers might not know about you?
I'm from Haiti, born and raised. I love red wine, ice cream, and I'm obsessed with true crime podcasts.
Can you tell me a bit about what you’re working on right now and your journey into interactive fiction? What inspired the game/story you’re currently writing?
I'm working on so many things it should be illegal for my brain to operate this way. But mainly, When Life Gives You Lemons. My plan is to focus on the final part in March, do some beta testing, and submit it to Hosted Games in April for my birthday month.
I'm also under contract with Heart’s Choice, writing Spices of the Heart, with hopes of completing it this year. On top of that, I’m working on publishing my first visual novel, The Wedding. It’s close to completion, and I have the third quarter of 2025 planned for publication.
I only started writing interactive fiction in 2020. When the pandemic hit, I needed something to keep my brain occupied, and five years later, I’ve published three games and still have a ton of projects in progress.What mostly inspired Lemon in particular was the need for a feel-good story—a story where the character just needs a break. No magic, no monsters, just going through life and having the romance options fall in love with them no matter what. It was just the need for comfort, for feel-good moments, for romance, and a little bit of drama.
How has your identity, heritage/background, upbringing, or personal experiences influenced your storytelling or writing process? OR How does your work feature aspects of your identity / experience?
My first game, The Midnight Saga, was heavily inspired by my background and where I'm from. The story itself is based on an old Haitian folklore about not staying outside after midnight—if you do, the Keeper of Midnight will eat you. I took that idea and built the characters around it.
I even managed to include some spells written in Haitian Creole. It was a lot of fun to write, and even though Book 2 is currently on hiatus, this story has a special place in my heart because it was my first game. The characters are a representation of my people and the struggles they’ve gone through. I’m really happy that it was my debut story.
What are some of the most rewarding or challenging aspects of writing Interactive Fiction for you?
For me, it’s branching and being able to write an MC and other characters in a way that readers can truly connect with. Lately, I’ve been writing a lot of feel-good romance and slice-of-life stories, and I’m starting to feel like this is my comfort zone—and I want to stay here forever.
I never want to create a romance option that is inherently bad or purposely deceitful. My biggest challenge is writing characters who are flawed and complex—where readers can love them or hate them—but making sure they aren’t just villains for the sake of it. They’re simply existing in the world they were created in.
What does your writing process look like? Any rituals or habits? Any tips, tricks, philosophies or approaches that have worked very well for you?
My writing process is a mess. My brain gets pulled in so many directions. When I get an idea, I have to code it, shape it, and give it life—otherwise, it’s going to bug me forever. That’s why I end up with so many WIPs. I need to see them through, at least to a short demo, to see if they make sense.
My desk is also full of notes, and I basically write on anything—pieces of napkins, tissue boxes, whatever is nearby. One weird habit I have is that some of the best changes I’ve made to my games, those "spark" moments, happen when I’m in the shower. It’s weird and strange, but it works.
What’re you excited to tackle/implement/work on next? Or anything you’re looking forward to in the year ahead?
Keep writing romance and feel-good slice-of-life stories. Get When Life Gives You Lemons published this year. Focus on doing this full-time. Publish my visual novel.
Overall, just stay busy and be productive.
If you were to say one thing to your readers, other authors, and/or the interactive fiction community: what would it be?
To the readers—us authors don’t have all the answers. Sometimes, we start writing a story and end up forgetting certain plots or characters, which is easy to do when writing interactive fiction. So yes, we often write ourselves into a corner and just put a period there so the story can progress.
To the authors—write stories you love, something you would want to read. It makes it easier to keep going because if it’s a story you love, you’ll want to see how it ends, and that will push you to persevere.
This-or-that segment: (red = CC's pick)
Coffee or tea?
Early mornings or late nights?
Angsty or Cozy romances?
Steady progress or frenzied binge-writing followed by periods of calm?
Introvert or extrovert?
Plotter or pantser?
#interactive fiction#author feature#black history month#game developer#interview#cc hill#wlgyl if#midnight saga if
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Roomerang (P9) was the first game revealed for The Jackbox Party Pack 9; in lieu of a proper trailer, the development for the game was shared in a series of official live streams titled Inside the Box.
The game was pitched using a prototype on Google Jamboard, similar to testing the game on paper.
According to lead artist Hector Padilla, the aesthetic was directed to “warp realism” and “juxtapose reality with fantasy” in a way that reality TV does; Padilla drew inspiration from the mixed media art style of The Amazing World of Gumball.
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ʜᴏᴡ ᴛᴏ ʙᴇ ʟɪᴋᴇ ᴄʟᴇᴏᴘᴀᴛʀᴀ
Becoming like Cleopatra, one of history's most captivating and influential figures, is about channeling her traits rather than mimicking her lifestyle. Cleopatra wasn’t just a queen but a symbol of intelligence, charisma, and power.
1. Cultivate Intelligence
Cleopatra was highly educated and multilingual, fluent in several languages, including Egyptian and Greek.
Dedicate time to learning and expanding your knowledge in areas you’re passionate about. Knowledge is a timeless form of power.
2. Develop Charisma
Cleopatra was known for her charm and ability to influence people. This came from her confidence and emotional intelligence.
Practice active listening, improve your communication skills, and work on your presence to make people feel drawn to you.
3. Embrace Beauty and Self-Care
Cleopatra is often associated with beauty rituals, like bathing in milk and using natural oils.
Create your own self-care routine that makes you feel confident and radiant, whether it’s skincare, fitness, or fashion.
4. Strategize Like a Leader
Cleopatra was a master of diplomacy and strategy. She aligned with powerful allies like Julius Caesar and Mark Antony to protect her reign.
Strengthen your decision-making skills and think ahead about the outcomes of your actions.
5. Be Fearlessly Ambitious
Cleopatra wasn’t afraid to dream big and take risks. She believed in her vision and fought for her kingdom.
Pursue your goals unapologetically, even if they seem out of reach, and don’t be afraid to step into positions of leadership.
6. Own Your Uniqueness
Cleopatra wasn’t afraid to be herself in a male-dominated world. Her individuality made her legendary.
Celebrate what makes you unique and stand out confidently in any situation.
7. Learn the Art of Influence
Cleopatra had a way of making people feel valued and inspired. She understood the power of relationships.
Cultivate meaningful connections, inspire others, and build alliances.
Remember stay hydrated <3


pt. 2?
Like, comments and reblogs are appreciated <3
#clean girl#glow up#pink pilates princess#self development#self improvement#soft life#that girl#becoming that girl#do it for yourself#it girl#how to be like#cleopatra#women in history#history#intelligent#smart#intelligence#talent#knowledge#reality
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have to imagine viago isn’t thrilled about the rook de riva/lucanis relationship or at least isn’t in my worldstate primarily because it would be very funny to me but also because 1) he disapproves of everything my rook does on principle 2) proximity to any first talon is dangerous enough generally and specifically he’d put lucanis’s life expectancy as first talon at around five years tops if he’s feeling generous and 3) lucanis threatened to kill him once by “gifting” him a knife of overtly intimidating high quality
#AND he threw his pet snake out a window in a dream but he doesn’t bring that one up to teia when they’re arguing#tragically no one in history has ever been better equipped to give a shovel talk than viago de riva EXCEPT in that it#fundamentally requires the implicit admission of caring about another living person#auri de riva#viago de riva#lucanis dellamorte#dav#dragon age#my ocs#talkin#ah shit i forgot to spoiler tag for the first talon bit im sorry. not that it’s a shocking development but#dav spoilers#datv spoilers#veilguard spoilers
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Everything will be okay
#deltarune#toriel#susie deltarune#susie#deltarune chapter 3#deltarune spoilers#my art#susie's character development will go down in history
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happy 4/4 to the greatest baddies that’s ever hit children’s television
#thomas the tank engine#thomas and friends#ttte gordon#tugs top hat#senjart#casa tidmouth#fortezza bigg city#top hat will be displayed to the public after decades of silence tomorrow! hope you guys overseas can tune in#hope they treat her well over there. or else#I’m still on vacation btw and I had to draw these as quickly as possible#like I said it’s obvious that I have a type . lol#theyre almost similar in personality AND associated with the number 4? it truly is a small world#(though it goes without saying that cstm gordon is more docile compared to his canon counterpart but is messed up in other aspects)#most developed character in bruhstation history vs most developed character in bruhstation now#(half joke)#💙💙💙💙💛💛💛💛🚂🚂🚂🚂⚓️⚓️⚓️⚓️
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